Keep the scales balanced as you build up Tetris towers.

The more filled in a board is the heavier it is, the game ends if the boards fall too far out of balance or if a new Tetris piece cannot fit on the board. 

Pieces can be swapped between the boards, fill in stacks evenly or risk tipping the scales too far.

Completely filling a row clears it, earning points. Each board has a separate level, determining both falling speed and points earned from that board.


Controls:


Left/Right     - Move Block

Up         - Rotate Block

Down        - Drop Block

Tab         - Swap Side


This was created for the GMTK Game Jam 2024, with more time I would have liked to have also added a VS mode to allow two players to each control one board, and compete to get a high score by trying to tip the opponent off the scale. Also because of the time constraint I did not attempt to do music or sounds.

Download

Download
TetrisScale_Win.zip 29 MB

Comments

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Smilewood!  I made a game with an almost identical concept, but running in UE5, NES classic controls, and with the scale splitting a single lane instead of two.  Mind giving it a try since I played yours? 

https://itch.io/jam/gmtk-2024/rate/2915576